With every level exp required to level up also increases. When the player gains enough experience to level up, his experience is reset and his level increases. The massacre bonuses are gone after not killing anything for 25 seconds. Granted by quickly killing 10 enemies.Įxp from kills is multipied by 6. Granted by quickly killing 5 enemies.Įxp from kills is multipied by 5. Granted by quickly killing 3 enemies.Įxp from kills is multipied by 4. There are different types of massacre bonusesĮxp from kills is multipied by 2. When the massacre bonus is active, exp gained from killing enemies will be multiplied. One way to do it is to quickly kill enemies, one after another. The stronger they are, the more exp they will give. Different enemies grant different amounts of experience. The least experience you can get from doing it is 5 and the max is 30. Breaking one will grand a random amount of experience to every player. Player can gain experience required to level up by: Mod contains a short tutorial on a start of every new game to introduce the player to the mod and briefly explain it. If you enjoy my work and you are willing to donate. Huge thank you to laxmantim for a donation Mod file is bigger than others (6MB) because it has a lot of images. Player upgrade points is a huge mod, that completely changes the way you will play the game. Since creating COTF I've revisited this mod once more and fixed multiplayer experience due to many requests Since creating pup, i progressed a lot, and gained knowledge that allowed me to take modding to a next level. It was fun while it lasted, but its about time i stop updating this mod. I think we're good to go with ModAPI.Thank you for using my first mod for such a long time. But 1 single result from an ad-aware scanner (I've never even heard of.Ikarus) among many other very reputable scanners as in (TrendMicro, Microsoft, McAfee, Malwarebytes, Kaspersky, VIPRE, Emsisoft) all came back clean. When I scan something on and it comes back with a multitude of bad results, I know it's bad. Sounds pretty terrible but, personally, I think it's ok. They can also be downloaded by other malware, or spread though malicious links and hacked websites. Variants of the family can spread via infected removable drives, such as USB flash drives. The family can also download other malware and give backdoor access to your PC. This malware family can steal your sensitive information and send it to a malicious hacker. I need it, I'm building a kingdom in the Forest and there is no way I can do it without haha. I hope it's the nature of ModAPI causing this flag as Jamesfle mentioned. I have other scanners on my pc monitoring in real time and they never find any malicious activity in the background. Comparing the information from researching the backdoor with the trojan found by WD, I believe they are one in the same. So I dropped the modapi-2018_05_13_12_22_20.zip from the official ModAPI website into and every single scanner came back clean except 1, an ad-aware scanner called Ikarus, it found "". Notepad++ is a handy program to edit it and it's free off the net You probably only have one modapi number where I have one inside the other, as above. I keep my ModAPI on the desktop and this is the path to my Versions File Ĭ:\Users\Steve\Desktop\modapi_20170117\modapi_20160910\configs\games\TheForest Next time just copy the one above it, paste it back in and adjust the Version Number then the Configuration Key you get from the Log file.ĬEFF5EE03E938A02D254E552B81DAD3EA0217D119C9AA0670DA38655B826DBF90F1526CD8CB31F6C83D1DD21ADB799C03DC96C9B0508F866304CA23EBE7C5F93 It should be valid for just under 2 weeks unless the update changes before the due date. This is the current Version Number and Configuration Key to go straight into the versions file, at the bottom. Basically run The Forest after the update, check the log, get the configuration key, get the game number version ie 62a,b,c and put them in the Versions file as detailed in the up to date one below. Then just do it manually in 2-3 minutes tops. It's best to turn off the automatic update version as it never seems to work properly. You need to adjust some files each time their is an update too, so the Version Number matches the Configuration Key or else the game fails to start. I've had it a long time now and no problems other than keeping the mods in check with the updates.
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